IFComp 2007: An Act of Murder

A police procedural by Hugh Dunnett, which may well be a pseudonym. Spoilers follow the break.

Read more »

IFComp 2007: Across the Stars

Next we have a spaceship piece by “Dark Star” and Peter Mattsson. Spoilers follow the break.

Read more »

IFComp 2007: The Immortal

A self-described “sci-fi mystery” by Rob Anthony. Spoilers follow the break.

Read more »

IFComp 2007: Deadline Enchanter

A anonymous entry in the surreal mode. Spoilers follow the break.

Read more »

IFComp 2007: Beneath

Beneath: a Transformation by Graham Lowther is apparently based on Worms of the Earth and other Bran Mak Morn stories by Robert E. Howard, creator of Conan. Spoilers follow the break.

Read more »

IFComp 2007: Packrat

Bill Powell gives us a twist on Sleeping Beauty, sending a more typical adventure game hero to lift the curse after Prince Charming fails. Spoilers follow the break.

Read more »

IFComp 2007: Lost Pig

Lost Pig concerns an orc named Grunk, familiar to some parts of the IF community for his Livejournal. Spoilers follow the break.

Read more »

IFComp 2007: A Fine Day for Reaping

A game written in Adrift by someone using the pseudonym “revgiblet”. (The game data contains what might be revgiblet’s real name, but I won’t state it here.) The premise: you’re Death. Spoilers follow the break.

Read more »

IFComp 2007: A Matter of Importance

Still trying to get caught up in these posts. Next up is a piece by newcomer Nestor I. McNaugh, concerning an arrogant gentleman thief in a modern setting. (It actually took me a while to realize that it wasn’t a fantasy setting, as the first element of the setting you hear about is a Thieves’ Guild.) Spoilers follow the break.

Read more »

IFComp 2007: Ghost of the Fireflies

So, now that the rules of the Interactive Fiction Competition allow blogging about comp games during the judging period, let’s get started. Choosing my first game at random, I got Ghost of the Fireflies by Paul Allen Panks. This did not bode well. Spoilers follow the break.
Read more »

« Previous PageNext Page »