IFComp 2007: Varkana
Next up is an illustrated story set in a different world. Spoilers follow the break.
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Next up is an illustrated story set in a different world. Spoilers follow the break.
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And next we have another game by Paul Allen Panks. Those of you who aren’t judging the Comp may be surprised that he could enter two games into the same competition. Well, in fact he didn’t. He entered three games. I’ll probably get to the third this weekend. Spoilers follow the break.
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Sam Gordon brings us skulduggery in a Victorian manor. Spoilers follow the break.
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Heiko Theißen tests our Z-code interpreters’ support of non-ASCII characters with an anecdote from the life of 19th-century German poet Eduard Mörike. Spoilers follow the break.
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A Christmas story by Edward Floren. Spoilers follow the break.
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Chris Conroy gives us a variation on the classic river-crossing puzzle. You know the one: you have a fox, a duck, and a bag of grain (you may have heard it with different animals), and can only take one at a time in a boat, but leaving the duck alone with either of the other two items results in something getting et. Spoilers follow the break.
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Next we have a work by the prolific Adrift author David Whyld.
Spoilers follow the break.
A noir-ish, hard-boiled sort of game by Juhana Leinonen. Spoilers follow the break.
Next we have a text-based RPG with an experimental GUI. Spoilers follow the break.
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Another perennial comp tradition: the token graphical game. This one is in Flash, and uses a simple button-menu interface rather than a text parser. Spoilers follow the break.
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