2010 Wrap-Up
2010 was a special year for The Stack: it was the year of the Chronological Rundown, an experiment I’m not in a hurry to repeat. How did it go? Here’s a summary:
Year | Title | Finished? | On schedule? | Dinosaurs? |
---|---|---|---|---|
1986 | Wizardry III | No | No | No |
1987 | Might and Magic | No | No | No |
1988 | Pool of Radiance | Yes | No | No |
1989 | Curse of the Azure Bonds | Yes | Yes | No |
1990 | Secret of the Silver Blades | Yes | Yes | No |
1991 | Heimdall | No | No | No |
1992 | The Humans | Yes | Yes | Yes |
1993 | Police Quest 4 | Yes | Yes | No |
1994 | Final Fantasy VI | No | No | Yes |
1995 | Icebreaker | Yes | Yes | No |
1996 | Command & Conquer: Red Alert | No | No | No |
1997 | Evolution | Yes | Yes | Yes |
1998 | Tender Loving Care | Yes | Yes | No |
1999 | Dino Crisis | Yes | No | Yes |
2000 | Deus Ex | No | No | Sort of |
2001 | Bioscopia | Yes | Yes | Sort of |
2002 | Freedom Force | Yes | Yes | Yes |
2003 | WarioWare, Inc. | Yes | Yes | Sort of |
2004 | Escape from Butcher Bay | Yes | Yes | No |
2005 | Killer 7 | Yes | Yes | No |
2006 | Gumboy | Yes | Yes | No |
2007 | Bioshock | Yes | No | No |
2008 | Obulis | Yes | Yes | No |
2009 | Batman: Arkham Asylum | Yes | Yes | No |
2010 | VVVVVV | Yes | Yes | No |
Special notes on dinosaur content: Deus Ex has bird-like monsters that I believe to be feathered dinosaurs but which were not identified in the parts I got to over the course of the year. Bioscopia had no actual dinosaur specimens, but there was a man-sized theropod statue holding a sign at one point. Surprisingly, there’s another dinosaur holding a sign in a cutscene in WarioWare — is this a widespread phenomenon I wasn’t aware of? Overall, though, I think the winner for dinosaur content is Evolution, which not only had the greatest variety of dinosaurs, it’s the only game that had dinosaurs for their own sake, rather than as obstacles for the player or as signposts.
Most of the year was spent slowly drifting behind schedule, but shorter games toward the end allowed me to pull ahead and even spare a month for the IF Comp. Does this mean games have gotten shorter over time? Not necessarily: it should be borne in mind that the games that are on the Stack are ones that I haven’t finished yet. A twenty-year-old game that can be completed in a day is very unlikely to still be on the Stack. And yes, such things definitely exist: the first games in the Ultima and Final Fantasy franchises both qualify.
As for the project of reducing the Stack, this has been the worst year yet, and it’s all because of Steam and their special deals on multi-game bundles. I’ve been considering altering the terms of the Oath to handle this better, but I honestly don’t want to — the games I buy this way are for the most part short, interesting indie works that I might never get around to trying otherwise. But this still mainly a manifestation of the weakness of will that brought the Stack to its current size in the first place. Buying games, or books, or building up a huge Netflix queue, is an act of denial, a refusal to admit how short our time is in this world and how much of that time is wasted on mundanities. The Oath forces me to acknowledge my limitations, and to make the most of time by being selective — or it would, if it weren’t broken.
And yet, there’s something I’m contemplating doing with my gaming time that will likely leave me with even more games unfinished. More info later, possibly.
And yet, there’s something I’m contemplating doing with my gaming time that will likely leave me with even more games unfinished.
Dun dun dun!
Never found FFVI’s “dinosaur forest,” eh?
At any rate, I’m aquiver with anticipation.
Whoops! Yes, in fact I did find the dinosaur forest, and even if I hadn’t, there are several other places where you can find dinosaurs, including in the final dungeon. I’ve corrected the post.