BloodRayne: More Failure at Getting Started

So, I’ve got my joystick set up (although it sometimes needs recalibration on starting the game). Occasionally the game freezes up, but I’m hoping this won’t happen often enough to seriously impede progress. The one thing keeping me from starting BloodRayne in earnest is that I’ve decided that the business of dialogue cutting off early in cutscenes is too distracting to be tolerated.

A little research suggests that the real underlying problem (in both this game and others with the same symptom) is that the cutscenes are running just a little too fast. That the triggers to start and stop sounds are pegged to the animation, and the animation speed is determined by your framerate. Perhaps it tolerates slower machines by skipping frames when necessary, but it doesn’t take too-fast machines into account at all. What I need to do is throttle it down to the framerate it was designed for, which is apparently 30 FPS.

It turns out there are ways to do this at the driver level! That is, the official software for my graphics card (a Radeon) doesn’t provide any such option, but there are some third-party apps that do. The one that seems to be the most-recommended online is RadeonPro, which is organized around the idea of “profiles” for different games that launch automatically when the game launches. Just one problem: it isn’t launching the profile I set up for Bloodrayne. Now, I’m new to this, so it’s likely that I’m simply doing something wrong. Apparently getting RadeonPro to cooperate with Steam has its own special problems.

And that suggests an possible eventual outcome. If I can’t get RadeonPro to cooperate with Steam, I do still have this game on CD-ROM. I could just play it that way. I wouldn’t even have the embarrassment of having Steam announce that I’m playing BloodRayne, of all things, to everyone on my Friends list. But if I did that, I wouldn’t get the cards. Would I be willing to idle, then, to gain the cards I felt entitled to for playing offline? Probably. But I’m still hoping it won’t come to that.

1 Comment so far

  1. Jason Dyer on August 1st, 2014

    It’s weird I find your technical struggles to get old games to run as compelling as the actual playing of said games.

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